
TEAM FORTRESS CLASSIC 2016 GAMEPLAY UPGRADE
Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator.Fixed the loading screen backgrounds on Valve servers.Fixed bots not displaying the correct names.Fixed not being able to kick Spectators.Updated mat_picmip to allow values below -1.Fixed network edicts being used for server-side-only entities.Fixed Medi Gun charges expiring too early if a server forces add_uber_time.Fixed net_disconnect_reason affecting disconnect messages on the client.Fixed Mini-Sentry guns not triggering damage alerts in the HUD.Fixed The Shortstop shove showing as self-inflicted damage.Fixed ConVar buttons flickering after being clicked to toggle the value.Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes.Fixed jiggle bones rendering in the loadout and item previews.Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation.


Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed.Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server.

Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick.Several fixes to address exploits and stability issues.
TEAM FORTRESS CLASSIC 2016 GAMEPLAY UPDATE
The update will be applied automatically when you restart Team Fortress 2. Team Fortress 2 Update Released JTF2 TeamĪn update to Team Fortress 2 has been released.
